Services
Multiplayer game and real-time application development. Client/server architecture, WebRTC, WebSockets, gRPC, Photon, Netcode, enet/raknet, and custom networking solutions.
Labs
3D Voxel World & RUDP Networking Sandbox
Real-time 3D voxel sandbox demonstrating sans-IO RUDP over WebRTC DataChannels, procedural chunk meshing, entity client-side prediction, and authoritative server reconciliation.
WebRTC DataChannel & RUDP Transport Lab
Real-time networking sandbox comparing TCP head-of-line blocking against WebRTC unordered DataChannel and house RUDP transport with synthetic loss, latency, jitter, and bitfield ack telemetry.