Projects

Work We've Done Across the Industry

drawk has contributed to projects spanning mobile, console, web, and platform development — through direct contracting, subcontracting, and full-time engagements with studios and companies worldwide.

Pokemon GO Social Features

Pokemon GO Social Features

nerd-ninjas

Work with Nerd Ninjas on Pokemon GO team for Niantic and Scopely. Feature team work on social features and player challenges with Scopely teams, enhancing player engagement. Unity, C# (client), Java (server), Protobuf, gRPC, Google Cloud.

ios android unity c# java protobuf grpc google-cloud
Hytale

Hytale

hypixel-studios

Open-world sandbox RPG combining sandbox exploration with detailed RPG storytelling. Procedurally generated world with handcrafted adventure scenarios, unique biomes, and co-op gameplay. Block-by-block construction, scripting, and minigame creation. Custom game engine with C++, Luau, Python, flecs ECS, Valve GameNetworkingSockets, WebRTC. Anti-cheat, parental controls, character customization, community servers (shared-source code), and Hytale Model Maker for 3D modeling and animation.

windows mac ios android xbox playstation c++ luau python flecs webrtc game-networking-sockets

EscrowTab Platform

escrowtab

Chief architect of digital mortgage platform — web app, mobile/tablet app, APIs, drawing, rendering, digital signatures, notaries, and document management. MERS, MISMO (v1.02, v3, eNote), GSE (Fannie + Freddie) implementation and certification. .NET, Xamarin, UWP, Android, iOS, Azure, AWS.

web ios android windows dotnet xamarin uwp azure aws sql mers mismo

Drove Social Platform

drove

Social network, social graph, mapping, chat/messaging, and education data harvesting from multiple sources including IPEDS. Interactive development with Three.js, d3.js, canvas, html5. .NET, Javascript, SQL, Graph, APIs.

web threejs d3js nodejs dotnet javascript sql

2XL Live Systems

2xl-games

Client + server SDK development with standards-based multiplatform multithreaded secure network library. Implemented 2XL Live (live.2xlgames.com) and Your Real Rewards (leaderboards, achievements, stats). JSON messaging, secure messaging, game client webkit-based UI.

ios web objective-c c++ javascript json webkit

PrizeLogic Engine

prizelogic

Architected and developed first iteration of PrizeLogic instant win engine, game engines, server and clients. APIs for use across all platforms (.NET, PHP, Java, Python). Games and game engines used in promotions.

web dotnet php java python

Enterprise SDLC

emarketing-bridgeware

SDLC enterprise development for Kraft, ACCO, GP, Novartis, Forever Living, Schiff Vitamins and 50+ brands. Websites, games, game engines, interactives in Flash, Silverlight, HTML/Javascript. Developed prizelogic.com and sampletize.com code bases.

web dotnet java python php mssql oracle mysql couchdb

iPhysicianNet eDetailing

iphysiciannet

Medical eDetailing platform with video conferencing between doctors and pharmaceuticals. Website, intranet, illustrations, marketing materials, iGuy cartoon, media programming, Flash/PDF/Video integration.

web flash javascript html css video
drawlabs.com

drawlabs.com

drawlabs-game-studio

Drawlabs game studio website built on Python Flask. Portfolio, studio showcase, and game studio web presence.

web python flask javascript html css

Canyon Ranch CRM

drawcode

User CRM analytics, tracking, and customization platform for Canyon Ranch.

web javascript html css api
drawk.com

drawk.com

drawk

Drawk portfolio and product showcase site. Multi-brand site covering drawlabs, drawcode, and drawlogic with data-driven architecture on ASP.NET Core.

web dotnet aspnet-core javascript handlebars json
RC Motocross Matchup

RC Motocross Matchup

2xl-games

Lead Programmer on first version, Programmer on Pro. Gameplay, GameCenter, client/server networking, JSON messaging to Google AppEngine backend, dynamic content, StoreKit In-App Purchasing, voice, freemium. iOS Universal.

ios objective-c c++ gamecenter storekit google-appengine json

Barrow Brainball

drawlabs-game-studio

Arcade-style football runner game teaching children how to safely avoid collisions and learn about concussions. Dash, spin, jump, and sprint to the end zone with game play training modes that educate about concussions and brain injury. Shipped on Apple iTunes, Google Play, and web versions.

ios android webgl unity3d c#

Barrow Brainball Fiesta Bowl

drawlabs-game-studio

Barrow Brainball special edition for the Fiesta Bowl in Arizona. Concussion education arcade football runner game with Fiesta Bowl branding.

ios android unity3d c#

Barrow Brainball Arizona Cardinals

drawlabs-game-studio

Barrow Brainball special edition with Arizona Cardinals team branding and special features. Concussion education arcade football runner game.

ios android unity3d c#

Barrow Brainball Super Bowl XLIX

drawlabs-game-studio

Barrow Brainball special edition for Super Bowl XLIX (Arizona 2015). Concussion education arcade football runner game with Super Bowl special features.

ios android unity3d c#

SupaSupaCross

supasupa-games

Arcade racing motocross game with/part of SupaSupa Games. Available on Apple iOS Universal, Amazon, and Google. Gameplay, progression, and game systems engineering.

ios android unity3d c#
Kimi Raikkonen IceOne Racing

Kimi Raikkonen IceOne Racing

impossible-interactive

White label racing title for well-known European racing team while at Impossible Interactive. iOS Universal. Programmer/Developer on gameplay, racing systems, and production.

ios unity3d c#

Hyundai Veloster HD

2xl-games

Hyundai Veloster HD branded experience for iOS Universal. Featured in a Times Square promo where people got to play on the big screen.

ios objective-c c++
2XL Supercross

2XL Supercross

2xl-games

Multiple versions for US and 2XL Asia. Lead Programmer on 2XL Supercross HD US/Asia (iOS Universal). Programmer on PC (Steam) and update with gameplay/UI/StoreKit/unlocks/crypto/HD graphics across all devices.

ios pc-steam objective-c c++ javascript

2XL Trophylite Rally

2xl-games

2XL TROPHYLITE Rally iPhone/iPod Touch + HD iPad. Stats, achievements, UI, networking, web, multiplatform threading, secure web libs, webkit html5 views.

ios objective-c c++
X Games SnoCross

X Games SnoCross

2xl-games

Publisher ESPN, Developer 2XL Games Inc. Lead Programmer on Apple iOS platforms. Now called 2XL Snocross. First game shown on iPad at the iPad keynote Jan 27, 2010 — first game on iPad highlighting phone-to-pad scaling.

ios objective-c c++

2XL Fleet Defense

2xl-games

2XL Fleet Defense for iPhone/iPod Touch. Programmer on gameplay and game systems.

ios objective-c c++

2XL ATV Offroad

2xl-games

2XL ATV Offroad and 2XL ATV Offroad Lite (Sponsored) for iPhone/iPod Touch. Programmer on gameplay and game systems.

ios objective-c c++

Labs

Experimental projects, prototypes, and creative code in progress.

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