Tag: HLSL

Showing production work tagged with HLSL across Products, Projects, Services, Posts, and Labs.

Filter by Tag:
Games (41) iOS (40) Android (22) Racing (19) Arcade (15) Web (14) C++ (11) C# (9) Education (9) Objective-C (9) JavaScript (8) Unity 3D (8) Web Applications (8) Platform Engineering (7) .NET (6) Mobile (6) API Development (4) Creative Design (4) Educational (4) Game Development (4) JSON (4) PC / Steam (4) Python (4) Steam (4) Systems Architecture (4) App Store (3) Architecture (3) Cloud (3) CSS3 (3) Google Play Store (3) HTML5 (3) Java (3) Multiplayer (3) Off-Road (3) Social (3) Sports (3) SQL (3) WebGL (3) Windows (3) Action (2) Augmented Reality (2) Backend (2) Developer Tools (2) Fleet Defense (2) Game Dev (2) Interactive (2) macOS (2) PHP (2) Physics (2) PlayStation (2) Product (2) TypeScript (2) UX / UI (2) Xbox (2) Adobe Flash (1) Apache CouchDB (1) APIs (1) ASP.NET Core (1) Automation (1) Automotive (1) AWS (1) Azure (1) CI / CD (1) Community & Social (1) Cross-Platform (1) d3.js (1) Design Philosophy (1) Engineering Mindset (1) Fintech (1) Flask (1) Flecs ECS (1) Frontend (1) Game Center (1) Game Design (1) Game Mechanics (1) GameNetworkingSockets (1) Google App Engine (1) Google Cloud (1) Growth Engineering (1) gRPC (1) Handlebars (1) Healthcare (1) HLSL (1) Leadership (1) Luau (1) MERS (1) Microsoft SQL Server (1) MISMO (1) MySQL (1) Node.js (1) Oracle Database (1) Protocol Buffers (1) R&D (1) React (1) Retro & Arcade (1) Role-Playing Game (1) Sandbox (1) Shooter (1) Simulation (1) StoreKit (1) Three.js (1) Tips & Techniques (1) Unity (1) Universal Windows Platform (1) Video (1) WebAssembly (1) WebKit (1) WebRTC (1) Xamarin (1) × Clear Filter

Projects

Jeremy McGrath's Offroad

Console and mobile offroad racing title featuring 7-time AMA supercross champion Jeremy McGrath. Dynamic track deformation, 1080p 60fps console racing engine, multiplayer, vehicle upgrades, and physics. Developed with 2XL Games for Xbox 360, PlayStation Network, and mobile.