Arches
One canonical JSON bundle, projected across six architectures and seven engine targets, deterministically.
drawk labs is where ideas get tested before they become products. No roadmap, no promises, just things worth trying.
All labs are listed newest to oldest, and every item has a dedicated page at /labs/[slug].
One canonical JSON bundle, projected across six architectures and seven engine targets, deterministically.
Macintosh and Commodore 64 clone games rendered from static bundles with fullscreen controls.
Three.js card and deck sandbox with shuffle flow and game-mode prototyping.
Generate app store icon and promo asset packs from a single source image.
Local-first GLSL and fluid shader experimentation environment.
Some labs output gets published. Check drawlabs for game-specific experiments and the main drawk feed for everything else.
Notes, guides, and articles from the studio.
Key releases, engineering milestones, and client systems.