Tag: Development

Showing production work tagged with Development across Products, Projects, Services, Posts, and Labs.

Services

Full-cycle game development for mobile, web, desktop, and console. Unity 3D, Unreal, WebGL, custom engines. Gameplay, systems, networking, audio, UI, and production.

Native and cross-platform mobile application development for iOS and Android. Swift, Objective-C, Kotlin, Xamarin/MAUI, Unity, and React Native.

Web sites, web applications, and web services. HTML5, CSS3, JavaScript, TypeScript, Node.js, React, ASP.NET Core, REST APIs, and cloud-hosted services.

Interactive web experiences, data visualizations, and 3D on the web with Three.js, WebGL, WebGPU, Canvas, SVG, d3.js, and WebAssembly.

AR application development for mobile and web using ARKit, ARCore, ARFoundation, Vuforia, WebXR, and Unity AR.

Multiplayer game and real-time application development. Client/server architecture, WebRTC, WebSockets, gRPC, Photon, Netcode, enet/raknet, and custom networking solutions.

End-to-end product research, ideation, development, and launch. From concept to ship across web, mobile, desktop, and game products.

Cloud application development and architecture on Azure, AWS, and Google Cloud. Document databases, relational DBs, serverless, storage, and cloud-native services.

REST, gRPC, WebSocket, and GraphQL API design and development. Syndication services, third-party integrations, and standards-based implementations.

Technology research, proof-of-concept development, and emerging platform exploration. New markets, new platforms, and future-ready technology evaluation.

Advanced gameplay programming, custom rendering pipelines, and technical direction for console, desktop, mobile, and web games. Responsive character controllers, HLSL/GLSL shaders, and 60+ FPS player experiences.

Posts

To Dwell or To Do Well

August 4, 2026

"Don't dwell on the last play. Work on this one. Turn that dwell into a do well." Across any engineering or product journey, you run into both wins and setbacks. It is natural to pause after something goes wrong. The…